Arma is a more methodically slower paced game and mostly consists of large groups of players taking on scenarios against mass A.I. You mentioned ArmA as an inspiration and have implemented a Third Person option similar to said title. I felt the individual details for the plethora of features touched on were perhaps a bit vague and in turn can shy some potential players/backers away. We appreciate the community's interest.Ĭomrade: These questions are generally based on the gameplay bullet points featured on your Kickstarter page. Rapid Assault Q&A with Executive Producer of Cornered Rat Software, Al "Rafter" Corey.Ĭomrade: Thanks for responding via Twitter and giving the opportunity to quell some concerns and inquiries about RAPID ASSAULT. Reason being was I saw Red Orchestra being mentioned as an inspirational piece in CRS's new title and figured the community of said game would naturally have some inquiries about Rapid Assault. Rapid Assault Q&A w/ CRS Exec Producer Al "Rafter" CoreyĪs I stated in my prior post I had the opportunity to send some questions based upon reactions here and my own personal concerns.
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